Add hunger: Reformat
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@@ -25,6 +25,8 @@ mod components;
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mod damage_system;
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mod gamelog;
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mod gui;
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mod healing_system;
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mod hunger_system;
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mod inventory_system;
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mod map;
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mod map_indexing_system;
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@@ -37,8 +39,6 @@ mod rect;
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mod save_load_system;
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mod spawner;
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mod visibility_system;
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mod hunger_system;
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mod healing_system;
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#[derive(PartialEq, Copy, Clone)]
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pub enum RunState {
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