WIP: 2.10
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@@ -168,7 +168,7 @@ pub fn magic_missile_scroll(ecs: &mut World, x: i32, y: i32) {
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.with(Item {})
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.with(Consumable {})
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.with(Ranged { range: 6 })
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.with(InflictsDamage { damage: 8 })
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.with(InflictsDamage { damage: 20 })
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.marked::<SimpleMarker<SerializeMe>>()
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.build();
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}
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@@ -178,7 +178,7 @@ pub fn fireball_scroll(ecs: &mut World, x: i32, y: i32) {
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.with(Position { x, y })
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.with(Renderable {
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glyph: rltk::to_cp437(')'),
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fg: RGB::named(rltk::CYAN),
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fg: RGB::named(rltk::ORANGE),
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bg: RGB::named(rltk::BLACK),
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render_order: 2,
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})
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@@ -199,7 +199,7 @@ pub fn confusion_scroll(ecs: &mut World, x: i32, y: i32) {
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.with(Position { x, y })
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.with(Renderable {
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glyph: rltk::to_cp437(')'),
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fg: RGB::named(rltk::CYAN),
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fg: RGB::named(rltk::PINK),
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bg: RGB::named(rltk::BLACK),
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render_order: 2,
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})
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