WIP: 2.10
This commit is contained in:
@@ -1,12 +1,12 @@
|
||||
use std::cmp::{max, min};
|
||||
|
||||
use rltk::{console, Point, Rltk, VirtualKeyCode};
|
||||
use rltk::{Point, Rltk, VirtualKeyCode};
|
||||
use specs::prelude::*;
|
||||
|
||||
use crate::gamelog::GameLog;
|
||||
use crate::{
|
||||
components::{CombatStats, Player, Position, Viewshed, WantsToMelee},
|
||||
map::{Map, TileType},
|
||||
map::Map,
|
||||
Item, RunState, State, WantsToPickupItem,
|
||||
};
|
||||
|
||||
@@ -99,6 +99,7 @@ pub fn player_input(gs: &mut State, ctx: &mut Rltk) -> RunState {
|
||||
VirtualKeyCode::G => get_item(&mut gs.ecs),
|
||||
VirtualKeyCode::I => return RunState::ShowInventory,
|
||||
VirtualKeyCode::D => return RunState::ShowDropItem,
|
||||
VirtualKeyCode::Escape => return RunState::SaveGame,
|
||||
_ => return RunState::AwaitingInput,
|
||||
},
|
||||
}
|
||||
|
Reference in New Issue
Block a user