WIP: 2.10
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@@ -1,10 +1,11 @@
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use rltk::Rltk;
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use specs::prelude::*;
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use crate::{AreaOfEffect, CombatStats, Confusion, Consumable, InBackpack, InflictsDamage, Map, Name, Position, Potion, ProvidesHealing, Ranged, State, SufferDamage, WantsToDropItem, WantsToPickupItem, WantsToUseItem};
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use crate::gamelog::GameLog;
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use crate::gui::ItemMenuResult;
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use crate::spawner::{confusion_scroll, player};
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use crate::{
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AreaOfEffect, CombatStats, Confusion, Consumable, InBackpack, InflictsDamage, Map, Name,
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Position, ProvidesHealing, Ranged, SufferDamage, WantsToDropItem, WantsToPickupItem,
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WantsToUseItem,
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};
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pub struct ItemCollectionSystem {}
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@@ -80,7 +81,7 @@ impl<'a> System<'a> for ItemUseSystem {
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map,
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mut suffer_damage,
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aoe,
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mut confused
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mut confused,
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) = data;
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for (entity, use_item) in (&entities, &wants_use).join() {
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@@ -88,7 +89,7 @@ impl<'a> System<'a> for ItemUseSystem {
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let mut targets: Vec<Entity> = Vec::new();
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match use_item.target {
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None => { targets.push(*player_entity) }
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None => targets.push(*player_entity),
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Some(target) => {
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let area_effect = aoe.get(use_item.item);
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match area_effect {
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@@ -99,8 +100,11 @@ impl<'a> System<'a> for ItemUseSystem {
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}
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}
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Some(area_effect) => {
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let mut black_tiles = rltk::field_of_view(target, area_effect.radius, &*map);
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black_tiles.retain(|p| p.x > 0 && p.x < map.width - 1 && p.y > 0 && p.y < map.height - 1);
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let mut black_tiles =
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rltk::field_of_view(target, area_effect.radius, &*map);
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black_tiles.retain(|p| {
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p.x > 0 && p.x < map.width - 1 && p.y > 0 && p.y < map.height - 1
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});
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for tile_idx in black_tiles.iter() {
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let idx = map.xy_idx(tile_idx.x, tile_idx.y);
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for mob in map.tile_content[idx].iter() {
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@@ -119,7 +123,10 @@ impl<'a> System<'a> for ItemUseSystem {
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if entity == *player_entity {
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let mob_name = names.get(*mob).unwrap();
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let item_name = names.get(use_item.item).unwrap();
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game_log.entries.push(format!("You use {} on {}, inflicting {} hp.", item_name.name, mob_name.name, item_damages.damage));
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game_log.entries.push(format!(
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"You use {} on {}, inflicting {} hp.",
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item_name.name, mob_name.name, item_damages.damage
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));
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}
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used_item = true;
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@@ -153,16 +160,20 @@ impl<'a> System<'a> for ItemUseSystem {
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if entity == *player_entity {
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let mob_name = names.get(*mob).unwrap();
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let item_name = names.get(use_item.item).unwrap();
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game_log.entries.push(format!("You use {} on {}, confusing them.", item_name.name, mob_name.name));
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game_log.entries.push(format!(
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"You use {} on {}, confusing them.",
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item_name.name, mob_name.name
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));
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}
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}
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}
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}
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for mob in add_confusion.iter() {
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confused.insert(mob.0, Confusion { turns: mob.1 }).expect("Unable to insert status");
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confused
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.insert(mob.0, Confusion { turns: mob.1 })
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.expect("Unable to insert status");
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}
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if used_item {
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let consumable = consumables.get(use_item.item);
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match consumable {
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