Finished section 1

This commit is contained in:
2022-01-28 14:06:20 +01:00
parent fb5b70ce3b
commit aad1402f81
10 changed files with 563 additions and 23 deletions

View File

@@ -109,6 +109,7 @@ pub fn player_input(gs: &mut State, ctx: &mut Rltk) -> RunState {
VirtualKeyCode::I => return RunState::ShowInventory,
VirtualKeyCode::D => return RunState::ShowDropItem,
VirtualKeyCode::Escape => return RunState::SaveGame,
VirtualKeyCode::R => return RunState::ShowRemoveItem,
VirtualKeyCode::Period => {
if try_next_level(&mut gs.ecs) {
return RunState::NextLevel;
@@ -132,7 +133,7 @@ fn skip_turn(ecs: &mut World) -> RunState {
for tile in viewshed.visible_tiles.iter() {
let idx = worldmap_resource.xy_idx(tile.x, tile.y);
for entity_id in worldmap_resource.tile_content[idx].iter() {
if let Some(mob) = monsters.get(*entity_id) {
if let Some(_mob) = monsters.get(*entity_id) {
can_heal = true;
}
}