Add chapter: 17

This commit is contained in:
2022-01-28 20:20:04 +01:00
parent 743bf7abde
commit 0e2c91dd12
3 changed files with 22 additions and 7 deletions

View File

@@ -1,7 +1,7 @@
use rltk::console;
use specs::prelude::*;
use crate::{Name, RunState};
use crate::{Map, Name, Position, RunState};
use crate::components::{CombatStats, Player, SufferDamage};
use crate::gamelog::GameLog;
@@ -11,13 +11,20 @@ impl<'a> System<'a> for DamageSystem {
type SystemData = (
WriteStorage<'a, CombatStats>,
WriteStorage<'a, SufferDamage>,
ReadStorage<'a, Position>,
WriteExpect<'a, Map>,
Entities<'a>
);
fn run(&mut self, data: Self::SystemData) {
let (mut stats, mut damage) = data;
let (mut stats, mut damage, positions, mut map, entities) = data;
for (mut stats, damage) in (&mut stats, &damage).join() {
for (entity, mut stats, damage) in (&entities, &mut stats, &damage).join() {
stats.hp -= damage.amount.iter().sum::<i32>();
if let Some(pos) = positions.get(entity) {
let idx = map.xy_idx(pos.x, pos.y);
map.bloodstains.insert(idx);
}
}
damage.clear();