Minimal Build ============= {{#include ../../links.md}} Configuration ------------- In order to compile a _minimal_ build - i.e. a build optimized for size - perhaps for `no-std` embedded targets or for compiling to [WASM], it is essential that the correct linker flags are used in `cargo.toml`: ```toml [profile.release] lto = "fat" # turn on Link-Time Optimizations codegen-units = 1 # trade compile time with maximum optimization opt-level = "z" # optimize for size ``` Use `i32` Only -------------- For embedded systems that must optimize for code size, the architecture is commonly 32-bit. Use [`only_i32`] to prune away large sections of code implementing functions for other numeric types (including `i64`). If, for some reason, 64-bit long integers must be supported, use [`only_i64`] instead of [`only_i32`]. Opt-Out of Features ------------------ Opt out of as many features as possible, if they are not needed, to reduce code size because, remember, by default all code is compiled into the final binary since what a script requires cannot be predicted. If a language feature will never be needed, omitting it is a prudent strategy to optimize the build for size. Omitting arrays ([`no_index`]) yields the most code-size savings, followed by floating-point support ([`no_float`]), checked arithmetic/script resource limits ([`unchecked`]) and finally object maps and custom types ([`no_object`]). Where the usage scenario does not call for loading externally-defined modules, use [`no_module`] to save some bytes. Disable script-defined functions ([`no_function`]) and possibly closures ([`no_closure`]) when the features are not needed. Both of these have some code size savings but not much. Use a Raw [`Engine`] ------------------- [`Engine::new_raw`][raw `Engine`] creates a _raw_ engine. A _raw_ engine supports, out of the box, only a very [restricted set]({{rootUrl}}/engine/raw.md#built-in-operators) of basic arithmetic and logical operators. Selectively include other necessary functionalities by loading specific [packages] to minimize the footprint. Packages are sharable (even across threads via the [`sync`] feature), so they only have to be created once.