Revise docs.
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@@ -10,7 +10,7 @@ It doesn't attempt to be a new language. For example:
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* No traits... so it is also not Rust. Do your Rusty stuff in Rust.
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* No structures/records - define your types in Rust instead; Rhai can seamlessly work with _any Rust type_.
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* No structures/records/tuples - define your types in Rust instead; Rhai can seamlessly work with _any Rust type_.
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There is, however, a built-in [object map] type which is adequate for most uses.
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It is possible to simulate [object-oriented programming (OOP)][OOP] by storing [function pointers]
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@@ -32,7 +32,7 @@ It doesn't attempt to be a new language. For example:
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integrate with native Rust applications.
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* No formal language grammar - Rhai uses a hand-coded lexer, a hand-coded top-down recursive-descent parser
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for statements and a Pratt parser for expressions.
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for statements, and a hand-coded Pratt parser for expressions.
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This lack of formalism allows the parser itself to be exposed as a service in order to support
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[disabling keywords/operators][disable keywords and operators], adding [custom operators],
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@@ -43,8 +43,8 @@ Do Not Write The Next 4D VR Game in Rhai
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---------------------------------------
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Due to this intended usage, Rhai deliberately keeps the language simple and small by omitting
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advanced language features such as classes, inheritance, first-class functions, closures,
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concurrency, byte-codes VM, JIT etc.
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advanced language features such as classes, inheritance, interfaces, generics,
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first-class functions/closures, pattern matching, concurrency, byte-codes VM, JIT etc.
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Avoid the temptation to write full-fledge application logic entirely in Rhai -
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that use case is best fulfilled by more complete languages such as JavaScript or Lua.
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