Use default rust directory structure for tests
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92
tests/get_set.rs
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92
tests/get_set.rs
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extern crate rhai;
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use rhai::Engine;
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use rhai::RegisterFn;
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#[test]
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fn test_get_set() {
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#[derive(Clone)]
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struct TestStruct {
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x: i64,
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}
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impl TestStruct {
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fn get_x(&mut self) -> i64 {
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self.x
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}
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fn set_x(&mut self, new_x: i64) {
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self.x = new_x;
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}
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fn new() -> TestStruct {
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TestStruct { x: 1 }
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}
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}
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let mut engine = Engine::new();
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engine.register_type::<TestStruct>();
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engine.register_get_set("x", TestStruct::get_x, TestStruct::set_x);
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engine.register_fn("new_ts", TestStruct::new);
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if let Ok(result) = engine.eval::<i64>("let a = new_ts(); a.x = 500; a.x") {
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assert_eq!(result, 500);
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} else {
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assert!(false);
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}
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}
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#[test]
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fn test_big_get_set() {
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#[derive(Clone)]
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struct TestChild {
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x: i64,
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}
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impl TestChild {
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fn get_x(&mut self) -> i64 {
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self.x
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}
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fn set_x(&mut self, new_x: i64) {
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self.x = new_x;
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}
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fn new() -> TestChild {
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TestChild { x: 1 }
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}
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}
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#[derive(Clone)]
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struct TestParent {
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child: TestChild,
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}
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impl TestParent {
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fn get_child(&mut self) -> TestChild {
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self.child.clone()
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}
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fn set_child(&mut self, new_child: TestChild) {
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self.child = new_child;
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}
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fn new() -> TestParent {
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TestParent { child: TestChild::new() }
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}
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}
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let mut engine = Engine::new();
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engine.register_type::<TestChild>();
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engine.register_type::<TestParent>();
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engine.register_get_set("x", TestChild::get_x, TestChild::set_x);
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engine.register_get_set("child", TestParent::get_child, TestParent::set_child);
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engine.register_fn("new_tp", TestParent::new);
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assert_eq!(engine.eval::<i64>("let a = new_tp(); a.child.x = 500; a.child.x"), Ok(500));
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}
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