Fix builds.
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@@ -137,7 +137,7 @@ impl Engine {
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};
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// Evaluate the function
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let mut result = self
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let mut _result = self
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.eval_stmt_block(
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scope,
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global,
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@@ -176,19 +176,19 @@ impl Engine {
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crate::eval::DebuggerStatus::FunctionExit(n) if n >= level => {
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let node = crate::ast::Stmt::Noop(pos);
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let node = (&node).into();
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let event = match result {
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let event = match _result {
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Ok(ref r) => crate::eval::DebuggerEvent::FunctionExitWithValue(r),
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Err(ref err) => crate::eval::DebuggerEvent::FunctionExitWithError(err),
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};
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if let Err(err) = self
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.run_debugger_raw(scope, global, state, lib, this_ptr, node, event, level)
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{
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result = Err(err);
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_result = Err(err);
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}
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}
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_ => (),
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}
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// Pop the call stack
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global.debugger.rewind_call_stack(orig_call_stack_len);
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}
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@@ -212,7 +212,7 @@ impl Engine {
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// Restore state
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state.rewind_fn_resolution_caches(orig_fn_resolution_caches_len);
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result
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_result
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}
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// Does a script-defined function exist?
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