Use macro auto_restore!.
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@@ -234,10 +234,7 @@ impl Engine {
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#[cfg(feature = "debugging")]
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let reset = self.run_debugger_with_reset(global, caches, scope, this_ptr, expr)?;
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#[cfg(feature = "debugging")]
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let global =
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&mut *crate::types::RestoreOnDrop::lock_if(reset.is_some(), global, move |g| {
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g.debugger_mut().reset_status(reset)
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});
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auto_restore!(global; reset.is_some() => move |g| g.debugger_mut().reset_status(reset));
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self.track_operation(global, expr.position())?;
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@@ -268,10 +265,7 @@ impl Engine {
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#[cfg(feature = "debugging")]
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let reset = self.run_debugger_with_reset(global, caches, scope, this_ptr, expr)?;
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#[cfg(feature = "debugging")]
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let global =
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&mut *crate::types::RestoreOnDrop::lock_if(reset.is_some(), global, move |g| {
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g.debugger_mut().reset_status(reset)
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});
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auto_restore!(global; reset.is_some() => move |g| g.debugger_mut().reset_status(reset));
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self.track_operation(global, expr.position())?;
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