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doc/src/engine/optimize/index.md
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Script Optimization
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===================
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{{#include ../../links.md}}
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Rhai includes an _optimizer_ that tries to optimize a script after parsing.
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This can reduce resource utilization and increase execution speed.
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Script optimization can be turned off via the [`no_optimize`] feature.
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Dead Code Removal
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----------------
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For example, in the following:
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```rust
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{
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let x = 999; // NOT eliminated: variable may be used later on (perhaps even an 'eval')
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123; // eliminated: no effect
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"hello"; // eliminated: no effect
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[1, 2, x, x*2, 5]; // eliminated: no effect
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foo(42); // NOT eliminated: the function 'foo' may have side-effects
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666 // NOT eliminated: this is the return value of the block,
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// and the block is the last one so this is the return value of the whole script
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}
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```
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Rhai attempts to eliminate _dead code_ (i.e. code that does nothing, for example an expression by itself as a statement,
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which is allowed in Rhai).
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The above script optimizes to:
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```rust
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{
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let x = 999;
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foo(42);
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666
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}
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```
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Constants Propagation
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--------------------
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Constants propagation is used to remove dead code:
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```rust
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const ABC = true;
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if ABC || some_work() { print("done!"); } // 'ABC' is constant so it is replaced by 'true'...
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if true || some_work() { print("done!"); } // since '||' short-circuits, 'some_work' is never called
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if true { print("done!"); } // <- the line above is equivalent to this
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print("done!"); // <- the line above is further simplified to this
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// because the condition is always true
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```
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These are quite effective for template-based machine-generated scripts where certain constant values
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are spliced into the script text in order to turn on/off certain sections.
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For fixed script texts, the constant values can be provided in a user-defined [`Scope`] object
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to the [`Engine`] for use in compilation and evaluation.
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Watch Out for Function Calls
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---------------------------
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Beware, however, that most operators are actually function calls, and those functions can be overridden,
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so they are not optimized away:
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```rust
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const DECISION = 1;
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if DECISION == 1 { // NOT optimized away because you can define
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: // your own '==' function to override the built-in default!
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:
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} else if DECISION == 2 { // same here, NOT optimized away
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:
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} else if DECISION == 3 { // same here, NOT optimized away
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:
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} else {
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:
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}
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```
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because no operator functions will be run (in order not to trigger side-effects) during the optimization process
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(unless the optimization level is set to [`OptimizationLevel::Full`]).
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So, instead, do this:
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```rust
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const DECISION_1 = true;
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const DECISION_2 = false;
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const DECISION_3 = false;
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if DECISION_1 {
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: // this branch is kept and promoted to the parent level
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} else if DECISION_2 {
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: // this branch is eliminated
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} else if DECISION_3 {
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: // this branch is eliminated
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} else {
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: // this branch is eliminated
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}
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```
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In general, boolean constants are most effective for the optimizer to automatically prune
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large `if`-`else` branches because they do not depend on operators.
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Alternatively, turn the optimizer to [`OptimizationLevel::Full`].
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