fix: default clippy lints

This commit is contained in:
Mathieu Lala
2022-12-30 18:07:39 +01:00
parent 4c2630b71f
commit 9af5b1c78e
42 changed files with 191 additions and 190 deletions

View File

@@ -7,9 +7,11 @@ const EPSILON: FLOAT = 0.000_000_000_1;
fn test_float() -> Result<(), Box<EvalAltResult>> {
let engine = Engine::new();
assert!(engine.eval::<bool>("let x = 0.0; let y = 1.0; x < y")?,);
assert!(!engine.eval::<bool>("let x = 0.0; let y = 1.0; x > y")?,);
assert_eq!(engine.eval::<bool>("let x = 0.; let y = 1.; x > y")?, false);
assert!(engine.eval::<bool>("let x = 0.0; let y = 1.0; x < y")?);
assert!(!engine.eval::<bool>("let x = 0.0; let y = 1.0; x > y")?);
assert!(!engine
.eval::<bool>("let x = 0.; let y = 1.; x > y")
.unwrap());
assert!((engine.eval::<FLOAT>("let x = 9.9999; x")? - 9.9999 as FLOAT).abs() < EPSILON);
Ok(())