Add Dynamic::NULL to simplify this pointer binding.
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@@ -29,7 +29,7 @@ impl Engine {
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lib: &[SharedModule],
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level: usize,
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scope: &mut Scope,
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this_ptr: &mut Option<&mut Dynamic>,
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this_ptr: &mut Dynamic,
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fn_def: &ScriptFnDef,
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args: &mut FnCallArgs,
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rewind_scope: bool,
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