Allow cross-loading of relative file paths in FileModuleResolver.

This commit is contained in:
Stephen Chung
2021-04-02 12:34:39 +08:00
parent 294d233c02
commit 889edbef71
16 changed files with 219 additions and 100 deletions

View File

@@ -7,6 +7,8 @@ use crate::stdlib::{
};
use crate::{Engine, EvalAltResult, Module, ModuleResolver, Position, Shared};
pub const RHAI_SCRIPT_EXTENSION: &str = "rhai";
/// A [module][Module] resolution service that loads [module][Module] script files from the file system.
///
/// ## Caching
@@ -39,7 +41,7 @@ use crate::{Engine, EvalAltResult, Module, ModuleResolver, Position, Shared};
/// ```
#[derive(Debug)]
pub struct FileModuleResolver {
base_path: PathBuf,
base_path: Option<PathBuf>,
extension: String,
cache_enabled: bool,
@@ -52,11 +54,33 @@ pub struct FileModuleResolver {
impl Default for FileModuleResolver {
#[inline(always)]
fn default() -> Self {
Self::new_with_path(PathBuf::default())
Self::new()
}
}
impl FileModuleResolver {
/// Create a new [`FileModuleResolver`] with the current directory as base path.
///
/// The default extension is `.rhai`.
///
/// # Example
///
/// ```
/// use rhai::Engine;
/// use rhai::module_resolvers::FileModuleResolver;
///
/// // Create a new 'FileModuleResolver' loading scripts from the current directory
/// // with file extension '.rhai' (the default).
/// let resolver = FileModuleResolver::new();
///
/// let mut engine = Engine::new();
/// engine.set_module_resolver(resolver);
/// ```
#[inline(always)]
pub fn new() -> Self {
Self::new_with_extension(RHAI_SCRIPT_EXTENSION)
}
/// Create a new [`FileModuleResolver`] with a specific base path.
///
/// The default extension is `.rhai`.
@@ -76,7 +100,31 @@ impl FileModuleResolver {
/// ```
#[inline(always)]
pub fn new_with_path(path: impl Into<PathBuf>) -> Self {
Self::new_with_path_and_extension(path, "rhai")
Self::new_with_path_and_extension(path, RHAI_SCRIPT_EXTENSION)
}
/// Create a new [`FileModuleResolver`] with a file extension.
///
/// # Example
///
/// ```
/// use rhai::Engine;
/// use rhai::module_resolvers::FileModuleResolver;
///
/// // Create a new 'FileModuleResolver' loading scripts with file extension '.rhai' (the default).
/// let resolver = FileModuleResolver::new_with_extension("rhai");
///
/// let mut engine = Engine::new();
/// engine.set_module_resolver(resolver);
/// ```
#[inline(always)]
pub fn new_with_extension(extension: impl Into<String>) -> Self {
Self {
base_path: None,
extension: extension.into(),
cache_enabled: true,
cache: Default::default(),
}
}
/// Create a new [`FileModuleResolver`] with a specific base path and file extension.
@@ -100,44 +148,22 @@ impl FileModuleResolver {
extension: impl Into<String>,
) -> Self {
Self {
base_path: path.into(),
base_path: Some(path.into()),
extension: extension.into(),
cache_enabled: true,
cache: Default::default(),
}
}
/// Create a new [`FileModuleResolver`] with the current directory as base path.
///
/// The default extension is `.rhai`.
///
/// # Example
///
/// ```
/// use rhai::Engine;
/// use rhai::module_resolvers::FileModuleResolver;
///
/// // Create a new 'FileModuleResolver' loading scripts from the current directory
/// // with file extension '.rhai' (the default).
/// let resolver = FileModuleResolver::new();
///
/// let mut engine = Engine::new();
/// engine.set_module_resolver(resolver);
/// ```
#[inline(always)]
pub fn new() -> Self {
Default::default()
}
/// Get the base path for script files.
#[inline(always)]
pub fn base_path(&self) -> &Path {
self.base_path.as_ref()
pub fn base_path(&self) -> Option<&Path> {
self.base_path.as_ref().map(PathBuf::as_ref)
}
/// Set the base path for script files.
#[inline(always)]
pub fn set_base_path(&mut self, path: impl Into<PathBuf>) -> &mut Self {
self.base_path = path.into();
self.base_path = Some(path.into());
self
}
@@ -168,12 +194,12 @@ impl FileModuleResolver {
/// Is a particular path cached?
#[inline(always)]
pub fn is_cached(&self, path: &str) -> bool {
pub fn is_cached(&self, path: &str, source_path: Option<&str>) -> bool {
if !self.cache_enabled {
return false;
}
let file_path = self.get_file_path(path);
let file_path = self.get_file_path(path, source_path);
#[cfg(not(feature = "sync"))]
return self.cache.borrow_mut().contains_key(&file_path);
@@ -192,8 +218,12 @@ impl FileModuleResolver {
///
/// The next time this path is resolved, the script file will be loaded once again.
#[inline(always)]
pub fn clear_cache_for_path(&mut self, path: &str) -> Option<Shared<Module>> {
let file_path = self.get_file_path(path);
pub fn clear_cache_for_path(
&mut self,
path: &str,
source_path: Option<&str>,
) -> Option<Shared<Module>> {
let file_path = self.get_file_path(path, source_path);
#[cfg(not(feature = "sync"))]
return self
@@ -210,9 +240,22 @@ impl FileModuleResolver {
.map(|(_, v)| v);
}
/// Construct a full file path.
fn get_file_path(&self, path: &str) -> PathBuf {
let mut file_path = self.base_path.clone();
file_path.push(path);
fn get_file_path(&self, path: &str, source_path: Option<&str>) -> PathBuf {
let path = Path::new(path);
let mut file_path;
if path.is_relative() {
file_path = self
.base_path
.clone()
.or_else(|| source_path.map(|p| p.into()))
.unwrap_or_default();
file_path.push(path);
} else {
file_path = path.into();
}
file_path.set_extension(&self.extension); // Force extension
file_path
}
@@ -222,11 +265,16 @@ impl ModuleResolver for FileModuleResolver {
fn resolve(
&self,
engine: &Engine,
source_path: Option<&str>,
path: &str,
pos: Position,
) -> Result<Shared<Module>, Box<EvalAltResult>> {
// Load relative paths from source if there is no base path specified
let source_path =
source_path.and_then(|p| Path::new(p).parent().map(|p| p.to_string_lossy()));
// Construct the script file path
let file_path = self.get_file_path(path);
let file_path = self.get_file_path(path, source_path.as_ref().map(|p| p.as_ref()));
// See if it is cached
if self.is_cache_enabled() {
@@ -276,11 +324,12 @@ impl ModuleResolver for FileModuleResolver {
fn resolve_ast(
&self,
engine: &Engine,
source_path: Option<&str>,
path: &str,
pos: Position,
) -> Option<Result<crate::AST, Box<EvalAltResult>>> {
// Construct the script file path
let file_path = self.get_file_path(path);
let file_path = self.get_file_path(path, source_path);
// Load the script file and compile it
match engine.compile_file(file_path).map_err(|err| match *err {