initial documentation (WIP)
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39
src/lib.rs
39
src/lib.rs
@@ -1,4 +1,40 @@
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//! Rhai - embedded scripting for Rust
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//! # Rhai - embedded scripting for Rust
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//! Rhai is a tiny, simple and very fast embedded scripting language for Rust
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//! that gives you a safe and easy way to add scripting to your applications.
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//! It provides a familiar syntax based on JS and Rust and a simple Rust interface.
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//! Here is a quick example. First, the contents of `my_script.rhai`:
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//!
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//! ```rust_todo_disable_testing_enable_highlighting
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//! fn factorial(x) {
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//! if x == 1 { return 1; }
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//! x * factorial(x - 1)
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//! }
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//!
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//! compute_something(factorial(10))
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//! ```
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//!
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//! And the Rust part:
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//!
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//! ```rust
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//! use rhai::{FnRegister, Engine};
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//!
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//! fn compute_something(x: i64) -> bool {
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//! (x % 40) == 0
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//! }
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//!
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//! let mut engine = Engine::new();
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//! engine.register_fn("compute_something", compute_something);
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//! # // Very ugly hack incoming, TODO
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//! # use std::fs::{File, remove_file};
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//! # use std::io::Write;
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//! # use std::mem::drop;
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//! # let mut f = File::create("my_script.rhai").unwrap();
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//! # write!(f, "{}", "fn f(x) { if x == 1 { return 1; } x * f(x-1) } compute_something(f(10))");
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//! assert!(engine.eval_file::<bool>("my_script.rhai").unwrap());
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//! # let _ = remove_file("my_script.rhai");
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//! ```
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//!
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//! [Check out the README on github for more information!](https://github.com/jonathandturner/rhai)
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// lints required by Rhai
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#![allow(unknown_lints,
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@@ -16,3 +52,4 @@ mod tests;
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pub use engine::{Engine, Scope};
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pub use fn_register::FnRegister;
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