OOP support.
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@@ -53,29 +53,6 @@ fn foo() { x } // <- syntax error: variable 'x' doesn't exist
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```
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Arguments Passed by Value
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------------------------
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Functions defined in script always take [`Dynamic`] parameters (i.e. the parameter can be of any type).
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Therefore, functions with the same name and same _number_ of parameters are equivalent.
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It is important to remember that all arguments are passed by _value_, so all Rhai script-defined functions
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are _pure_ (i.e. they never modify their arguments).
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Any update to an argument will **not** be reflected back to the caller.
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This can introduce subtle bugs, if not careful, especially when using the _method-call_ style.
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```rust
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fn change(s) { // 's' is passed by value
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s = 42; // only a COPY of 's' is changed
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}
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let x = 500;
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x.change(); // de-sugars to 'change(x)'
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x == 500; // 'x' is NOT changed!
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```
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Global Definitions Only
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----------------------
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@@ -106,3 +83,47 @@ A function does not need to be defined prior to being used in a script;
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a statement in the script can freely call a function defined afterwards.
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This is similar to Rust and many other modern languages, such as JavaScript's `function` keyword.
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Arguments Passed by Value
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------------------------
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Functions defined in script always take [`Dynamic`] parameters (i.e. the parameter can be of any type).
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Therefore, functions with the same name and same _number_ of parameters are equivalent.
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It is important to remember that all arguments are passed by _value_, so all Rhai script-defined functions
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are _pure_ (i.e. they never modify their arguments).
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Any update to an argument will **not** be reflected back to the caller.
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```rust
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fn change(s) { // 's' is passed by value
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s = 42; // only a COPY of 's' is changed
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}
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let x = 500;
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change(x);
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x == 500; // 'x' is NOT changed!
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```
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`this` - Simulating an Object Method
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-----------------------------------
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Functions can also be called in method-call style. When this is the case, the keyword '`this`'
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binds to the object in the method call and can be changed.
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```rust
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fn change() { // not that the object does not need a parameter
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this = 42; // 'this' binds to the object in method-call
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}
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let x = 500;
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x.change(); // call 'change' in method-call style, 'this' binds to 'x'
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x == 42; // 'x' is changed!
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change(); // <- error: `this` is unbounded
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```
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