Add lifetime to Caches.
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@@ -7,7 +7,7 @@ use std::prelude::v1::*;
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/// Context of a script evaluation process.
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#[derive(Debug)]
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pub struct EvalContext<'a, 's, 'ps, 'g, 'pg, 'c, 't, 'pt> {
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pub struct EvalContext<'a, 's, 'ps, 'g, 'pg, 'c, 'pc, 't, 'pt> {
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/// The current [`Engine`].
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engine: &'a Engine,
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/// The current [`Scope`].
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@@ -15,7 +15,7 @@ pub struct EvalContext<'a, 's, 'ps, 'g, 'pg, 'c, 't, 'pt> {
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/// The current [`GlobalRuntimeState`].
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global: &'g mut GlobalRuntimeState<'pg>,
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/// The current [caches][Caches], if available.
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caches: Option<&'c mut Caches>,
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caches: Option<&'c mut Caches<'pc>>,
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/// The current stack of imported [modules][Module].
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lib: &'a [&'a Module],
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/// The current bound `this` pointer, if any.
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@@ -24,7 +24,7 @@ pub struct EvalContext<'a, 's, 'ps, 'g, 'pg, 'c, 't, 'pt> {
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level: usize,
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}
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impl<'a, 's, 'ps, 'g, 'pg, 'c, 't, 'pt> EvalContext<'a, 's, 'ps, 'g, 'pg, 'c, 't, 'pt> {
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impl<'a, 's, 'ps, 'g, 'pg, 'c, 'pc, 't, 'pt> EvalContext<'a, 's, 'ps, 'g, 'pg, 'c, 'pc, 't, 'pt> {
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/// Create a new [`EvalContext`].
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#[inline(always)]
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#[must_use]
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@@ -32,7 +32,7 @@ impl<'a, 's, 'ps, 'g, 'pg, 'c, 't, 'pt> EvalContext<'a, 's, 'ps, 'g, 'pg, 'c, 't
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engine: &'a Engine,
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scope: &'s mut Scope<'ps>,
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global: &'g mut GlobalRuntimeState<'pg>,
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caches: Option<&'c mut Caches>,
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caches: Option<&'c mut Caches<'pc>>,
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lib: &'a [&'a Module],
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this_ptr: &'t mut Option<&'pt mut Dynamic>,
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level: usize,
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