engine: task naming consistency

Signed-off-by: Andrea Luzzardi <aluzzardi@gmail.com>
This commit is contained in:
Andrea Luzzardi
2021-12-22 16:19:40 +01:00
parent 3e5ce6df26
commit d82baa4c2d
7 changed files with 50 additions and 34 deletions

View File

@@ -0,0 +1,42 @@
package task
import (
"context"
"fmt"
"os"
"github.com/rs/zerolog/log"
"go.dagger.io/dagger/compiler"
"go.dagger.io/dagger/plancontext"
"go.dagger.io/dagger/solver"
)
func init() {
Register("InputSecretEnv", func() Task { return &inputSecretEnvTask{} })
}
type inputSecretEnvTask struct {
}
func (c *inputSecretEnvTask) Run(ctx context.Context, pctx *plancontext.Context, _ solver.Solver, v *compiler.Value) (*compiler.Value, error) {
lg := log.Ctx(ctx)
var secretEnv struct {
Envvar string
}
if err := v.Decode(&secretEnv); err != nil {
return nil, err
}
lg.Debug().Str("envvar", secretEnv.Envvar).Msg("loading secret")
env := os.Getenv(secretEnv.Envvar)
if env == "" {
return nil, fmt.Errorf("environment variable %q not set", secretEnv.Envvar)
}
secret := pctx.Secrets.New(env)
return compiler.NewValue().FillFields(map[string]interface{}{
"contents": secret.MarshalCUE(),
})
}