prepare the transition to #Plan.context

This change helps the transition between `dagger input` and `#Plan.context`.

In summary, the codebase now relies on a *context* for execution with mapping to *IDs*.
In the future, *context* will come from a `#Plan.context`.
In the meantime, a bridge converts `dagger input` to a plan context. This allows both *old* and *new* style configurations to co-exist with the same underlying engine.

- Implement `plancontext`. Context holds the execution context for a plan. Currently this includes the platform, local directories, secrets and services (e.g. unix/npipe).
- Contextual data can be registered at any point. In the future, this will be done by `#Plan.context`
- Migrated the `dagger input` codebase to register inputs in a `plancontext`
- Migrated low-level types/operations to the *Context ID* pattern.
  - `dagger.#Stream` now only includes an `id` (instead of `unix` path)
  - `dagger.#Secret` still includes only an ID, but now it's based off `plancontext`
  - `op.#Local` now only includes an `id` (instead of `path`, `include`, `exclude`.

Signed-off-by: Andrea Luzzardi <aluzzardi@gmail.com>
This commit is contained in:
Andrea Luzzardi
2021-11-16 16:13:45 -08:00
parent 88312f7f82
commit a61e8dcb62
27 changed files with 401 additions and 423 deletions

32
plancontext/platform.go Normal file
View File

@@ -0,0 +1,32 @@
package plancontext
import (
"github.com/containerd/containerd/platforms"
specs "github.com/opencontainers/image-spec/specs-go/v1"
)
var (
// Default platform.
// FIXME: This should be auto detected using buildkit
defaultPlatform = specs.Platform{
OS: "linux",
Architecture: "amd64",
}
)
type platformContext struct {
platform specs.Platform
}
func (c *platformContext) Get() specs.Platform {
return c.platform
}
func (c *platformContext) Set(platform string) error {
p, err := platforms.Parse(platform)
if err != nil {
return err
}
c.platform = p
return nil
}