compiler cleanup
Now using the same pattern as Go's http package. - the `compiler.Compiler` struct can be used directly (and tests to do to avoid messing with the global version) - `compiler.DefaultCompiler` contains a public default Compiler instance - `compiler` exposes proxy functions (e.g. Compile) back to the DefaultCompiler Signed-off-by: Andrea Luzzardi <aluzzardi@gmail.com>
This commit is contained in:
91
dagger/compiler/compiler.go
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91
dagger/compiler/compiler.go
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@@ -0,0 +1,91 @@
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package compiler
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import (
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"errors"
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"sync"
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"cuelang.org/go/cue"
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cueerrors "cuelang.org/go/cue/errors"
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)
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var (
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// DefaultCompiler is the default Compiler and is used by Compile
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DefaultCompiler = &Compiler{}
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)
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func Compile(name string, src interface{}) (*Value, error) {
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return DefaultCompiler.Compile(name, src)
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}
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func EmptyStruct() (*Value, error) {
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return DefaultCompiler.EmptyStruct()
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}
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// FIXME can be refactored away now?
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func Wrap(v cue.Value, inst *cue.Instance) *Value {
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return DefaultCompiler.Wrap(v, inst)
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}
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func Cue() *cue.Runtime {
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return DefaultCompiler.Cue()
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}
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func Err(err error) error {
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return DefaultCompiler.Err(err)
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}
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// Polyfill for a cue runtime
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// (we call it compiler to avoid confusion with dagger runtime)
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// Use this instead of cue.Runtime
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type Compiler struct {
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l sync.RWMutex
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cue.Runtime
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}
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func (c *Compiler) lock() {
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c.l.Lock()
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}
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func (c *Compiler) unlock() {
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c.l.Unlock()
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}
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func (c *Compiler) rlock() {
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c.l.RLock()
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}
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func (c *Compiler) runlock() {
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c.l.RUnlock()
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}
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func (c *Compiler) Cue() *cue.Runtime {
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return &(c.Runtime)
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}
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// Compile an empty struct
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func (c *Compiler) EmptyStruct() (*Value, error) {
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return c.Compile("", "")
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}
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func (c *Compiler) Compile(name string, src interface{}) (*Value, error) {
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c.lock()
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defer c.unlock()
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inst, err := c.Cue().Compile(name, src)
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if err != nil {
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// FIXME: cleaner way to unwrap cue error details?
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return nil, Err(err)
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}
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return c.Wrap(inst.Value(), inst), nil
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}
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func (c *Compiler) Wrap(v cue.Value, inst *cue.Instance) *Value {
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return wrapValue(v, inst, c)
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}
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func (c *Compiler) Err(err error) error {
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if err == nil {
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return nil
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}
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return errors.New(cueerrors.Details(err, &cueerrors.Config{}))
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}
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64
dagger/compiler/compiler_test.go
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64
dagger/compiler/compiler_test.go
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@@ -0,0 +1,64 @@
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package compiler
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import (
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"testing"
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)
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// Test that a non-existing field is detected correctly
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func TestFieldNotExist(t *testing.T) {
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c := &Compiler{}
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root, err := c.Compile("test.cue", `foo: "bar"`)
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if err != nil {
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t.Fatal(err)
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}
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if v := root.Get("foo"); !v.Exists() {
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// value should exist
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t.Fatal(v)
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}
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if v := root.Get("bar"); v.Exists() {
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// value should NOT exist
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t.Fatal(v)
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}
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}
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// Test that a non-existing definition is detected correctly
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func TestDefNotExist(t *testing.T) {
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c := &Compiler{}
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root, err := c.Compile("test.cue", `foo: #bla: "bar"`)
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if err != nil {
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t.Fatal(err)
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}
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if v := root.Get("foo.#bla"); !v.Exists() {
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// value should exist
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t.Fatal(v)
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}
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if v := root.Get("foo.#nope"); v.Exists() {
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// value should NOT exist
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t.Fatal(v)
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}
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}
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func TestSimple(t *testing.T) {
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c := &Compiler{}
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_, err := c.EmptyStruct()
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if err != nil {
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t.Fatal(err)
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}
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}
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func TestJSON(t *testing.T) {
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c := &Compiler{}
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v, err := c.Compile("", `foo: hello: "world"`)
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if err != nil {
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t.Fatal(err)
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}
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b1 := v.JSON()
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if string(b1) != `{"foo":{"hello":"world"}}` {
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t.Fatal(b1)
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}
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// Reproduce a bug where Value.Get().JSON() ignores Get()
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b2 := v.Get("foo").JSON()
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if string(b2) != `{"hello":"world"}` {
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t.Fatal(b2)
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}
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}
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137
dagger/compiler/json.go
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137
dagger/compiler/json.go
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@@ -0,0 +1,137 @@
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package compiler
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import (
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"fmt"
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"cuelang.org/go/cue"
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cuejson "cuelang.org/go/encoding/json"
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"github.com/KromDaniel/jonson"
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)
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type JSON []byte
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func (s JSON) Get(path ...string) ([]byte, error) {
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if s == nil {
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s = []byte("{}")
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}
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var (
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root *jonson.JSON
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)
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root, err := jonson.Parse(s)
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if err != nil {
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return nil, fmt.Errorf("parse root json: %w", err)
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}
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pointer := root
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for _, key := range path {
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// FIXME: we can traverse maps but not arrays (need to handle int keys)
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pointer = pointer.At(key)
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}
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// FIXME: use indent function from stdlib
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return pointer.ToJSON()
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}
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func (s JSON) Unset(path ...string) (JSON, error) {
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if s == nil {
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s = []byte("{}")
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}
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var (
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root *jonson.JSON
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)
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root, err := jonson.Parse(s)
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if err != nil {
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return nil, fmt.Errorf("unset: parse root json: %w", err)
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}
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var (
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pointer = root
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pathDir []string
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)
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if len(path) > 0 {
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pathDir = path[:len(path)-1]
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}
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for _, key := range pathDir {
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pointer = pointer.At(key)
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}
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if len(path) == 0 {
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pointer.Set(nil)
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} else {
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key := path[len(path)-1]
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pointer.DeleteMapKey(key)
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}
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return root.ToJSON()
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}
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func (s JSON) Set(valueJSON []byte, path ...string) (JSON, error) {
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if s == nil {
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s = []byte("{}")
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}
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var (
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root *jonson.JSON
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value *jonson.JSON
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)
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root, err := jonson.Parse(s)
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if err != nil {
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return nil, fmt.Errorf("parse root json: %w", err)
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}
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value, err = jonson.Parse(valueJSON)
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if err != nil {
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return nil, fmt.Errorf("SetJSON: parse value json: |%s|: %w", valueJSON, err)
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}
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var (
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pointer = root
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pathDir []string
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)
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if len(path) > 0 {
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pathDir = path[:len(path)-1]
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}
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for _, key := range pathDir {
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if !pointer.ObjectKeyExists(key) {
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pointer.MapSet(key, jonson.NewEmptyJSONMap())
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}
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pointer = pointer.At(key)
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}
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if len(path) == 0 {
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pointer.Set(value)
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} else {
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key := path[len(path)-1]
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pointer.MapSet(key, value)
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}
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return root.ToJSON()
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}
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func (s JSON) Merge(layers ...JSON) (JSON, error) {
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r := new(cue.Runtime)
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var resultInst *cue.Instance
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for i, l := range append([]JSON{s}, layers...) {
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if l == nil {
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continue
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}
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filename := fmt.Sprintf("%d", i)
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inst, err := cuejson.Decode(r, filename, []byte(l))
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if err != nil {
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return nil, err
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}
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if resultInst == nil {
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resultInst = inst
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} else {
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resultInst, err = resultInst.Fill(inst.Value())
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if err != nil {
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return nil, err
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}
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if resultInst.Err != nil {
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return nil, resultInst.Err
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}
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}
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}
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b, err := resultInst.Value().MarshalJSON()
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if err != nil {
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return nil, err
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}
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return JSON(b), nil
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}
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func (s JSON) String() string {
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if s == nil {
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return "{}"
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}
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return string(s)
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}
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22
dagger/compiler/utils.go
Normal file
22
dagger/compiler/utils.go
Normal file
@@ -0,0 +1,22 @@
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package compiler
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import (
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"cuelang.org/go/cue"
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)
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func cueStringsToCuePath(parts ...string) cue.Path {
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selectors := make([]cue.Selector, 0, len(parts))
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for _, part := range parts {
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selectors = append(selectors, cue.Str(part))
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}
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return cue.MakePath(selectors...)
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}
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func cuePathToStrings(p cue.Path) []string {
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selectors := p.Selectors()
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out := make([]string, len(selectors))
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for i, sel := range selectors {
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out[i] = sel.String()
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}
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return out
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}
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248
dagger/compiler/value.go
Normal file
248
dagger/compiler/value.go
Normal file
@@ -0,0 +1,248 @@
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package compiler
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import (
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"cuelang.org/go/cue"
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cueformat "cuelang.org/go/cue/format"
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)
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// Value is a wrapper around cue.Value.
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// Use instead of cue.Value and cue.Instance
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type Value struct {
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val cue.Value
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cc *Compiler
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inst *cue.Instance
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}
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func (v *Value) CueInst() *cue.Instance {
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return v.inst
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}
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func (v *Value) Wrap(v2 cue.Value) *Value {
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return wrapValue(v2, v.inst, v.cc)
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}
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func wrapValue(v cue.Value, inst *cue.Instance, cc *Compiler) *Value {
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return &Value{
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val: v,
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cc: cc,
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inst: inst,
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}
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}
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// Fill the value in-place, unlike Merge which returns a copy.
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func (v *Value) Fill(x interface{}) error {
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v.cc.lock()
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defer v.cc.unlock()
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// If calling Fill() with a Value, we want to use the underlying
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// cue.Value to fill.
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if val, ok := x.(*Value); ok {
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v.val = v.val.Fill(val.val)
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} else {
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v.val = v.val.Fill(x)
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}
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return v.Validate()
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}
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// LookupPath is a concurrency safe wrapper around cue.Value.LookupPath
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func (v *Value) LookupPath(p cue.Path) *Value {
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v.cc.rlock()
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defer v.cc.runlock()
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return v.Wrap(v.val.LookupPath(p))
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}
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// Lookup is a helper function to lookup by path parts.
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func (v *Value) Lookup(path ...string) *Value {
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return v.LookupPath(cueStringsToCuePath(path...))
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}
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// Get is a helper function to lookup by path string
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func (v *Value) Get(target string) *Value {
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return v.LookupPath(cue.ParsePath(target))
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}
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// Proxy function to the underlying cue.Value
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func (v *Value) Len() cue.Value {
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return v.val.Len()
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}
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// Proxy function to the underlying cue.Value
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func (v *Value) Fields() (*cue.Iterator, error) {
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return v.val.Fields()
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}
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// Proxy function to the underlying cue.Value
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func (v *Value) Struct() (*cue.Struct, error) {
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return v.val.Struct()
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}
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// Proxy function to the underlying cue.Value
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func (v *Value) Exists() bool {
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return v.val.Exists()
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}
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// Proxy function to the underlying cue.Value
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func (v *Value) String() (string, error) {
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return v.val.String()
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}
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func (v *Value) SourceUnsafe() string {
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s, _ := v.SourceString()
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return s
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}
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|
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// Proxy function to the underlying cue.Value
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func (v *Value) Path() cue.Path {
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return v.val.Path()
|
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}
|
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|
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// Proxy function to the underlying cue.Value
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func (v *Value) Decode(x interface{}) error {
|
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return v.val.Decode(x)
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}
|
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|
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func (v *Value) List() ([]*Value, error) {
|
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l := []*Value{}
|
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it, err := v.val.List()
|
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if err != nil {
|
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return nil, err
|
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}
|
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for it.Next() {
|
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l = append(l, v.Wrap(it.Value()))
|
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}
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return l, nil
|
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}
|
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|
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// FIXME: deprecate to simplify
|
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func (v *Value) RangeList(fn func(int, *Value) error) error {
|
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it, err := v.val.List()
|
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if err != nil {
|
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return err
|
||||
}
|
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i := 0
|
||||
for it.Next() {
|
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if err := fn(i, v.Wrap(it.Value())); err != nil {
|
||||
return err
|
||||
}
|
||||
i++
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (v *Value) RangeStruct(fn func(string, *Value) error) error {
|
||||
it, err := v.Fields()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
for it.Next() {
|
||||
if err := fn(it.Label(), v.Wrap(it.Value())); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// FIXME: receive string path?
|
||||
func (v *Value) Merge(x interface{}, path ...string) (*Value, error) {
|
||||
if xval, ok := x.(*Value); ok {
|
||||
x = xval.val
|
||||
}
|
||||
|
||||
v.cc.lock()
|
||||
result := v.Wrap(v.val.Fill(x, path...))
|
||||
v.cc.unlock()
|
||||
|
||||
return result, result.Validate()
|
||||
}
|
||||
|
||||
func (v *Value) MergePath(x interface{}, p cue.Path) (*Value, error) {
|
||||
// FIXME: array indexes and defs are not supported,
|
||||
// they will be silently converted to regular fields.
|
||||
// eg. `foo.#bar[0]` will become `foo["#bar"]["0"]`
|
||||
return v.Merge(x, cuePathToStrings(p)...)
|
||||
}
|
||||
|
||||
func (v *Value) MergeTarget(x interface{}, target string) (*Value, error) {
|
||||
return v.MergePath(x, cue.ParsePath(target))
|
||||
}
|
||||
|
||||
// Recursive concreteness check.
|
||||
func (v *Value) IsConcreteR() error {
|
||||
return v.val.Validate(cue.Concrete(true))
|
||||
}
|
||||
|
||||
func (v *Value) Walk(before func(*Value) bool, after func(*Value)) {
|
||||
// FIXME: lock?
|
||||
var (
|
||||
llBefore func(cue.Value) bool
|
||||
llAfter func(cue.Value)
|
||||
)
|
||||
if before != nil {
|
||||
llBefore = func(child cue.Value) bool {
|
||||
return before(v.Wrap(child))
|
||||
}
|
||||
}
|
||||
if after != nil {
|
||||
llAfter = func(child cue.Value) {
|
||||
after(v.Wrap(child))
|
||||
}
|
||||
}
|
||||
v.val.Walk(llBefore, llAfter)
|
||||
}
|
||||
|
||||
// Export concrete values to JSON. ignoring non-concrete values.
|
||||
// Contrast with cue.Value.MarshalJSON which requires all values
|
||||
// to be concrete.
|
||||
func (v *Value) JSON() JSON {
|
||||
var out JSON
|
||||
v.val.Walk(
|
||||
func(v cue.Value) bool {
|
||||
b, err := v.MarshalJSON()
|
||||
if err == nil {
|
||||
newOut, err := out.Set(b, cuePathToStrings(v.Path())...)
|
||||
if err == nil {
|
||||
out = newOut
|
||||
}
|
||||
return false
|
||||
}
|
||||
return true
|
||||
},
|
||||
nil,
|
||||
)
|
||||
out, _ = out.Get(cuePathToStrings(v.Path())...)
|
||||
return out
|
||||
}
|
||||
|
||||
// Check that a value is valid. Optionally check that it matches
|
||||
// all the specified spec definitions..
|
||||
func (v *Value) Validate() error {
|
||||
return v.val.Validate()
|
||||
}
|
||||
|
||||
// Return cue source for this value
|
||||
func (v *Value) Source() ([]byte, error) {
|
||||
v.cc.rlock()
|
||||
defer v.cc.runlock()
|
||||
|
||||
return cueformat.Node(v.val.Eval().Syntax())
|
||||
}
|
||||
|
||||
// Return cue source for this value, as a Go string
|
||||
func (v *Value) SourceString() (string, error) {
|
||||
b, err := v.Source()
|
||||
return string(b), err
|
||||
}
|
||||
|
||||
func (v *Value) IsEmptyStruct() bool {
|
||||
if st, err := v.Struct(); err == nil {
|
||||
if st.Len() == 0 {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (v *Value) Cue() cue.Value {
|
||||
return v.val
|
||||
}
|
Reference in New Issue
Block a user